Sunday , January 16 2022

Implementing Notification Bubbles for Android like Facebook Messenger – Android Coding by DMTechnolab

The package Pinch.Bitman.With.Bubbles;

Import Android.App.Service;

Import Android.Content.Intent;

Import Android.The hate;

Import Android..the construction of;

Import Android.the provider.Adjustment;

Import Android..Bundle;

Import Android.Support.v7.App.Actionability;

Import Android.Opinion.Layout;

Import Android.Opinion.Opinion;

Import Android.Widget.Toast;

Import With.txusballesteros.Bubbles.Babylon;

Import With.txusballesteros.Bubbles.Bubblesmanager;

Import With.txusballesteros.Bubbles.OnInitializedCallback;

public class Main activity Is spread Actionability {{

Private Bubblesmanager Bubbles;


Protected Zero Go ahead()Bundle saveInstanceState) {{

Super.Go ahead()saveInstanceState);



// Add listener setting click on bubble button

findViewById()R.Id.Add up).setOnClickListener()New Opinion.OnClickListener()) {{


public Zero on click()Opinion v) {{




// allow bubbles to overlay the window

If()the construction of.the version.SDK_INT > = 23) {{

If ()!Adjustment.canDrawOverlays()Main activity.this)) {{

Intent is intended = New Intent()Adjustment.ACTION_MANAGE_OVERLAY_PERMISSION,

to hate.Parse()“Package:” + getPackageName())));

startActivityForResult()is intended, 1234);





Intent is intended = New Intent()Main activity.this, Service.class);

start service()is intended);



// This method is executed to add a new bubble.

Private Zero addNewBubble()) {{

Bubbleout Bubble scene = ()Bubbleout)Layout.From()Main activity.this).To inflate()R.Layout.Bubble_layout, Invalid);

Bubble scene.setOnBubbleRemoveListener()New Bubbleout.Onubbremovelstner()) {{


public Zero onBubbleRemoved()Babylon Bubble) {{ }


// The onclick listener for the bubble is set below.

Bubble scene.setOnBubbleClickListener()New Bubbleout.OnBubbleClickListener()) {{


public Zero onBubbleClick()Babylon Bubble) {{

// do what you want on bubble.

Toast.Makeup()getApplicationContext()), “Clicked!”,




Bubble scene.setSouldouldToWall()True);

Bubbles.AddBubble()Bubble scene, 40, 20);


Private Zero initializeBubblesManager()) {{

Bubbles = New Bubblesmanager.Builder()this)


.setInitializationCallback()New OnInitializedCallback()) {{


public Zero Justified()) {{





Bubbles.Get started());



Protected Zero onDestroy()) {{





Source link

About dmtechnolab

Check Also

Simplified Coding

Android Espresso Tutorial – Testing Fragment in Isolation – Android Coding by DMTechnolab

Welcome to another tutorial in the Android test series. And this post is called Android …

Leave a Reply

Your email address will not be published. Required fields are marked *