Sunday , January 16 2022

Implementing Notification Bubbles for Android like Facebook Messenger – Android Coding by DMTechnolab

The package Pinch.Bitman.With.Bubbles;

Import Android.App.Service;

Import Android.Content.Intent;

Import Android.The trap.to hate;

Import Android..the construction of;

Import Android.the provider.Adjustment;

Import Android..Bundle;

Import Android.Support.v7.App.Actionability;

Import Android.Opinion.Layout;

Import Android.Opinion.Opinion;

Import Android.Widget.Toast;

Import With.txusballesteros.Bubbles.Babylon;

Import With.txusballesteros.Bubbles.Bubblesmanager;

Import With.txusballesteros.Bubbles.OnInitializedCallback;

public class Main activity Is spread Actionability {{

Private Bubblesmanager Bubbles;

@Override

Protected Zero Go ahead()Bundle saveInstanceState) {{

Super.Go ahead()saveInstanceState);

setContentView()R.Layout.activity_main);

initializeBubblesManager());

// Add listener setting click on bubble button

findViewById()R.Id.Add up).setOnClickListener()New Opinion.OnClickListener()) {{

@Override

public Zero on click()Opinion v) {{

addNewBubble());

}

});

// allow bubbles to overlay the window

If()the construction of.the version.SDK_INT > = 23) {{

If ()!Adjustment.canDrawOverlays()Main activity.this)) {{

Intent is intended = New Intent()Adjustment.ACTION_MANAGE_OVERLAY_PERMISSION,

to hate.Parse()“Package:” + getPackageName())));

startActivityForResult()is intended, 1234);

}

}

other

{{

Intent is intended = New Intent()Main activity.this, Service.class);

start service()is intended);

}

}

// This method is executed to add a new bubble.

Private Zero addNewBubble()) {{

Bubbleout Bubble scene = ()Bubbleout)Layout.From()Main activity.this).To inflate()R.Layout.Bubble_layout, Invalid);

Bubble scene.setOnBubbleRemoveListener()New Bubbleout.Onubbremovelstner()) {{

@Override

public Zero onBubbleRemoved()Babylon Bubble) {{ }

});

// The onclick listener for the bubble is set below.

Bubble scene.setOnBubbleClickListener()New Bubbleout.OnBubbleClickListener()) {{

@Override

public Zero onBubbleClick()Babylon Bubble) {{

// do what you want on bubble.

Toast.Makeup()getApplicationContext()), “Clicked!”,

Toast.LENGTH_SHORT).Display());

}

});

Bubble scene.setSouldouldToWall()True);

Bubbles.AddBubble()Bubble scene, 40, 20);

}

Private Zero initializeBubblesManager()) {{

Bubbles = New Bubblesmanager.Builder()this)

.setTrashLayout()R.Layout.Bubble_trash_layout)

.setInitializationCallback()New OnInitializedCallback()) {{

@Override

public Zero Justified()) {{

addNewBubble());

}

})

.Construction());

Bubbles.Get started());

}

@Override

Protected Zero onDestroy()) {{

Super.onDestroy());

Bubbles.Recycle());

}

}


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